

How do we handle the next 12 months?
To satisfy the IRS and ensure your organization is truly "Publicly Supported" (the 501(c)(3) requirement), you must prove that you aren't just a private club funded by one or two people. You need a "broad base" of support.
Here is your Year One Roadmap to recruiting your first 100 members and solidifying your "Yin" status.
Before going public, you need your core leadership—the initial Board of Directors.
The Recruitment Strategy: Don't look for "famous" people; look for "active" people. Reach out to three respected mid-tier game designers, three local game shop community leads, and one educator or librarian.
The Goal: Form your first board using the staggered structure we drafted. These 10 people (including you) are your "Ambassadors."
Action Item: Host a private "Vision Meeting" to finalize your Bylaws and Purpose Statement.
Open membership to a small, hand-selected group of early adopters to test your value proposition.
The Recruitment Strategy: Ask each Board Member to invite 5 people from their personal network—specifically those who value the "craft" of gaming over the "business."
The Value Hook: Offer them a "Charter Member" badge or title that stays on their profile forever.
IRS Proof: Collect your first dues ($25–$50). Keep meticulous records; these small, diverse donations are exactly what the IRS wants to see for the Public Support Test.
Now you scale to the 100-member mark.
The "Designer First" Campaign: Partner with 2–3 indie designers to host "Official Association Playtests." To participate as a designer or a playtester, you must be a member.
The "Local Hero" Program: Reach out to FLGS (Friendly Local Game Stores) and offer them a free "Association Certified" sticker for their window if they help distribute your membership flyers.
Digital Presence: Start a Discord or forum that is "Read-Only" for the public but "Interactable" for members.
To stay a Public Charity (and not be "tipped" into a Private Foundation), you must meet these metrics in your first 1-2 years:
Metric
Target for Year 1
Why it matters
Membership Count
100+ Unique Members
Proves broad community interest.
Public Support Ratio
>33% of total revenue
Proves you aren't just funded by your own pocket.
Donation Cap
No single donor >2% total
Prevents "capture" by one wealthy benefactor.
Board Meetings
4 (Quarterly)
Proves active, transparent governance.
To differentiate from GAMA's trade shows, host a small, low-cost "Designer-Player Summit."
Cost: Low or free for members.
Focus: Instead of booths and sales, have "Design Clinics" where pro designers critique student work, and "Player Panels" where community leads talk about inclusivity in gaming.
Result: You'll likely hit your 100-member goal in a single weekend.
If you expect to raise less than $50,000 in your first year (which is likely with 100 members at $50 each), you can file IRS Form 1023-EZ. It is much faster and cheaper ($275) than the full form, but it still grants you full 501(c)(3) status.

The United States Tabletop Association (USTA) is organized exclusively for educational and charitable purposes.
Our mission is to advance the art and science of tabletop game design and to provide public education regarding the cognitive and social benefits of structured play.
© 2026 USTA - United States Tabletop Association - All Rights Reserved.